UPDATE #3 v1.03
Tales of Miravia » Devlog
- A balance has been made of the characters, Zerax’s life has increased from 550 to 600, Lishana’s life has decreased from 600 to 550, and Amuneth we have strengthened her beginning but weakened her ending, her life went from 625 to 675 , his physical defense from 15 to 20, his magic defense from 15 to 20 and his luck from 30 to 40, but now he will not be able to use accessories, we implemented this change because in the late game he is practically immortal due to his skill kit, No We intend to lower the power of her abilities but make her more vulnerable in battle since she is an indispensable character.
- Added an option to the menu to turn camera smoothing on or off.
- Added an option to the menu to activate or deactivate the character always running.
- Added an option to the menu to turn dust when running on or off.
- Added an option to the menu to move the on-screen buttons up or down.
- Added an option to the menu to turn the minimap on or off.
- Added an option to the menu to adjust the size of the minimap.
- Adjusted the position of the battle log so that the auto battle message does not overlap.
- The waiting time between each fight will be reduced.
- Various bugs have been fixed.
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Tales of Miravia
Engage in the fight against the darkness in this turn-based combat RPG!
Status | In development |
Author | LeashaX |
Genre | Role Playing, Adventure, Puzzle |
Tags | Action RPG, corrupted-statues, dungeon-crawling, Exploration, Fantasy, Medieval, story-driven, Turn-Based Combat |
Languages | Spanish; Latin America |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
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- UPDATE #15 v1.15Aug 13, 2024
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- UPDATE #12 v1.12Jun 10, 2024
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